A collection of thoughts, rants and other nuggets of goodness. This includes random bad science, thinks I thought about without thinking about them enough as well as ideas about the way I run my games. How I plotted, planned and pillaged my way through various campaigns and what I learned along the way. We all want to be good at what we do. Maybe the notes within will help you become a better GM. Or maybe not. Who can say? Do not try this at home.